Unreal 5.1: Materials don't load properly on level change, but they work if the map is played directly

wait, so it’s just that one material that doesn’t work? if you make another material and put the same textures in, will that still give errors?

EDIT: oh, sorry, i didn’t see that edit, okay, i’m sorry, and will try to think of more ideas, i will let you know if i have anything else!