Unreal 5.1: Materials don't load properly on level change, but they work if the map is played directly

I tried asking over on reddit and discord and never get any meaningful replies either, I’ve only met 1 person who has the same problem. Might be some UE5.1 error

EDIT: I’ve reached the reply limit. I can’t reply for another day, but no. Putting non-working textures in working material doesn’t stop anything. It’s the specific materials that don’t work, no matter the texture