Unreal 4 in 30 Days - An Unreal Experience

Howdy folks,

I’m not a gamer nor do I envision myself making games, but someone sent me a link to Unreal. After tinkering with it for a bit over a week I decided to see what I could make in 30 days. Minus the ten I spent tinkering, that gave me 20 days to do something. The video shows what I was able to accomplish. It’s NOT suppose to be a AAA game. I focused an a list of objectives. and when they were reached with “good enough for rock and roll” status, I moved on to the next task. I probably spent about a week in other applications working on assets to bring into Unreal, so we’re basically looking at two weeks worth of work, from having never used Unreal or any game engine before.

Let me know what you think.

Cheers,

Sterling

[video]Unreal Engine 4 In 30 Days - An Unreal Experience - YouTube

I like it, reminds me of the puzzles you used to get in games like silent hill/resident evil, I think more games should have puzzles in them so that the player is not just doing the exact same thing over and over again. considering you haven’t used a game engine before you’ve made some good stuff for only 2 weeks worth of work in UE4, makes me wonder what you could do with more time, anyway nicely done:)

I like most, that you finished a project (thumbs up, even only for that).
Overall good job ^^
Skeleton dance uuh yeah

I like your attention to detail, the swinging boulder, the chest, the textures, the smoke of the torch, visually excellent.

As I said in the video, I’m more interested in UE for rendering, and I’m waiting for my mocap rig, so I have some time to continue to tinker. I really enjoyed my experience, and I might clean up the mess and turn it into something more polished. I have some interesting puzzles that rely more on thinking and less on do this then this then this. I’d also like to have character interaction where you’d have to actually pay attention to what they say or you’ll miss a clue.

Further along, I’d like to investigate VR possibilities, not for what I’ve already made but with UE in general.

-Sterling

Thanks! The truth is that I was going to have the Skeleton play a part in a puzzle and he’d use his finger, which you’d have to find, as a key to unlock a final door so you could get out. I could have done it, but I focused on other areas and ran out of time. Regardless, I’m pretty content with the work done.

-Sterling