I’m using UE4 for Archviz and lately it keeps crashing out of nowhere with the error code d3d device removed. It only does this with UE4. I also use Lumion and never have any issues. My drivers are up to date and have no overclocks. Running Windows 10 on a 3070. Does anything know what to do?
This is what the crash report says:
LoginId:872657db4ecf5bf788a927acc19fef32
EpicAccountId:a0e9259bea0b44e8ab5efb05322eb9f3
Fatal error: [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/D3D12RHI/Private/D3D12Util.cpp] [Line: 671] CommandQueue->Signal(FenceCore->GetFence(), FenceToSignal) failed at D:/Build/++UE4/Sync/Engine/Source/Runtime/D3D12RHI/Private/Windows/WindowsD3D12Fence.cpp:22 with error DXGI_ERROR_DEVICE_REMOVED
UE4Editor_D3D12RHI
UE4Editor_D3D12RHI
UE4Editor_D3D12RHI
UE4Editor_D3D12RHI
UE4Editor_RHI
UE4Editor_RHI
UE4Editor_RHI
UE4Editor_RHI
UE4Editor_Core
UE4Editor_Core
UE4Editor_RenderCore
UE4Editor_Core
UE4Editor_Core
kernel32
ntdll