Does anyone know how I could convert an object created with Brush (Geometry) in Static Mesh?
In Unreal 3 avia this option after creating something that was “Brush” could access the right-hand mouse the “Convert” option which enabled the option to convert it to Static Mesh …
I did not find this option in Unreal 4 in the latest version, there is another way when you do this action?
Thank you very much Tim Hobson! It worked perfectly. thanks for the help and attention from you! Thanks also Crown! this version really gave me some headaches! xD
thx just what I needed was following a bp course where they showed this option with rmb so I couldn’t finish it now I can continue the course great thx.