Hello, Good night staff;
Does anyone know how I could convert an object created with Brush (Geometry) in Static Mesh?
In Unreal 3 avia this option after creating something that was “Brush” could access the right-hand mouse the “Convert” option which enabled the option to convert it to Static Mesh …
I did not find this option in Unreal 4 in the latest version, there is another way when you do this action?
Wait, already Thankful!