Unreal 4 Automotive (again!)





Really quick Unreal Engine 4.27 (Pathtracing) scene
Porsche model provided free by the super talented Karol Miklas (Behance) (Karol Miklas (@karolmiklas) - Sketchfab)
Foliage is from Megascans and I created the houses for the background assets

more images here :https://www.artstation.com/artwork/KOybPr
https://www.artstation.com/artwork/klax3d

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Hey there @will_mundell,

Hope you’re doing well!

These look so sick! Hope you’ll forgive me for my lack of car knowledge, but the blue one is so cute. :joy: The environment around the cars is also a terrific touch to the scene.

What made you choose these specific vehicles?

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Hi @PresumptivePanda ,

I am good thanks- hope you are keeping well.

Thank you so much for your kind words, I also have next to no car knowledge so the only real reason I chose these specific vehicles is that I though they looked cool and the artist who created them had made these particular meshes freely available!

There were already some traditional renders of Blue Porsche so I thought it would be a good exercise to bring this into Unreal and create a little suburban scene to add some interest to the composition.

I treated this like a speed level build as I only had a weekend to get everything turned round, which is probably evident from the very quick and dirty house meshes I made :sweat_smile:

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