Hello, i need help understanding blueprints, i need to create a blueprint that changes the texture or color of my static mesh, but i want it to be that when u get near the object an interactive menu appears and u can select the color or material.
i have seen many tutorial, “solutions” but i really dont get it, im an architect so my purpose is to create an interactive scenario that u can change the color of the furniture, open doors, etc… pretty simple but i dont get the variables, whats the construction of the script, etc…
I love to see a good architectural tutorial for unreal
PD: please, dont skip any step i need it to be step by step, otherwise ill get lost.
sorry for the trouble, bad grammar or spelling cuz English is no my native language.