Now even I restart computer and open editor, still crash:
MachineId:8E6FBB8349B5775DA61375B588F0550E
Access violation - code c0000005 (first/second chance not available)
OVRDisplay64 + 25145 bytes
OVRDisplayRT64 + 41621 bytes
OVRDisplayRT64 + 22780 bytes
UE4Editor_D3D11RHI!FD3D11Viewport::FD3D11Viewport() + 726 bytes [d:\udk\unrealengine\engine\source\runtime\windows\d3d11rhi\private\windows\windowsd3d11viewport.cpp:61]
UE4Editor_D3D11RHI!FD3D11DynamicRHI::RHICreateViewport() + 168 bytes [d:\udk\unrealengine\engine\source\runtime\windows\d3d11rhi\private\d3d11viewport.cpp:461]
UE4Editor_RHI!RHICreateViewport() + 140 bytes [d:\udk\unrealengine\engine\source\runtime\rhi\public\rhimethods.h:1463]
UE4Editor_SlateRHIRenderer!FSlateRHIRenderer::CreateViewport() + 473 bytes [d:\udk\unrealengine\engine\source\runtime\slaterhirenderer\private\slaterhirenderer.cpp:266]
UE4Editor_SlateCore!SWindow::ShowWindow() + 215 bytes [d:\udk\unrealengine\engine\source\runtime\slatecore\private\widgets\swindow.cpp:1087]
UE4Editor_MainFrame!FMainFrameHandler::ShowMainFrameWindow() + 266 bytes [d:\udk\unrealengine\engine\source\editor\mainframe\private\frame\mainframehandler.h:205]
UE4Editor_MainFrame!FMainFrameModule::CreateDefaultMainFrame() + 4204 bytes [d:\udk\unrealengine\engine\source\editor\mainframe\private\mainframemodule.cpp:202]
UE4Editor_UnrealEd!EditorInit() + 3591 bytes [d:\udk\unrealengine\engine\source\editor\unrealed\private\unrealed.cpp:115]
UE4Editor!GuardedMain() + 925 bytes [d:\udk\unrealengine\engine\source\runtime\launch\private\launch.cpp:133]
UE4Editor!GuardedMainWrapper() + 26 bytes [d:\udk\unrealengine\engine\source\runtime\launch\private\windows\launchwindows.cpp:126]
UE4Editor!WinMain() + 249 bytes [d:\udk\unrealengine\engine\source\runtime\launch\private\windows\launchwindows.cpp:202]
UE4Editor!__tmainCRTStartup() + 329 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]