Hi. I cannot get ambisoncs playback to work correctly. I have read lots of posts here but still no luck. Maybe someone can help.
This is what I have done so far:
Made an audio sample encoded with ambisonics via reapers ATK. Should be 1st order.
This is the sound sample I made
I import it into unreal 4.25
Make sure the “is ambisonics” is ticked. Put the sound into a cue.
I make a soundfield submix. Open that and set its encoder options to “ambisonics”.
I dont want to use any 3rd party spatializers. Just the built in one.
I make an audio cue and drag in my ambisonics soundfile.
In the cue i set the submix to be my soundfield submix.
I make a test levet and place the audiocue in the level.
I play the level and there is no ambisonics going on. The sound just plays with no spatialization at all. Plays as a mono file.
Could someone please send me me an audio cue or maybe a tiny project where this works?
Then I could have a deep look into the project.
Thanks a lot!