Hi, i created a BP actor that follows main character (player) after it overlaps, it uses “get player character” node to find out current player location all the time,
The problem is that i have 2 characters, main character A and possesed character B, when A posseses B, “get player character” node, stops working, maybe because index is still 0 and BP keeps thinking A is 0; how can i change in-game “get player character” index value from 0 to 1 when i change to character B…and most important: how can i define who is index 0 and who is index 1? not sure how to use index really.
Please help.