Unreal 4.18 crash on project load

I am new to Unreal. I am having problems opening projects on my editor on Linux. The project viewer works fine but Unreal crashes whenever I try to open up a project, both new and one created by a friend, it crashes.

Here is the log:

Log file open, 11/10/17 19:08:43
LogPlatformFile: Not using cached read wrapper
LogInit: Display: RandInit(-686338436) SRandInit(-686338436).
LogTaskGraph: Started task graph with 4 named threads and 6 total threads with 1 sets of task threads.
LogInit: Build: ++UE4+Release-4.18-CL-0
LogInit: Engine Version: 4.18.0-0+++UE4+Release-4.18
LogInit: Compatible Engine Version: 4.18.0-0+++UE4+Release-4.18
LogInit: Net CL: 0
LogInit: Compiled (64-bit): Nov 1 2017 22:54:21
LogInit: Compiled with Clang: 3.8.0 (tags/RELEASE_380/final)
LogInit: Build Configuration: Shipping
LogInit: Branch Name: ++UE4+Release-4.18
LogInit: Command line: -Abslog=/home/webster/simulation_and_data/Watosim 4.18/Saved/Logs/Watosim-CRC.log /home/webster/simulation_and_data/Watosim 4.18/Saved/Crashes/crashinfo-Watosim-pid-15485-130B59C42B0B130A0008001513CDDB23/
LogInit: Base directory: /home/webster/UnrealEngine/Engine/Binaries/Linux/
LogInit: Installed Engine Build: 1
LogInit: Presizing for max 100000 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
[2017.11.11-00.08.43:152][ 0]LogInit: Linux hardware info:
[2017.11.11-00.08.43:152][ 0]LogInit: - we are the first instance of this executable
[2017.11.11-00.08.43:152][ 0]LogInit: - this process’ id (pid) is 15576, parent process’ id (ppid) is 15485
[2017.11.11-00.08.43:152][ 0]LogInit: - we are not running under debugger
[2017.11.11-00.08.43:152][ 0]LogInit: - machine network name is ‘webster-VirtualBox’
[2017.11.11-00.08.43:152][ 0]LogInit: - user name is ‘webster’ (webster)
[2017.11.11-00.08.43:152][ 0]LogInit: - we’re logged in locally
[2017.11.11-00.08.43:152][ 0]LogInit: - we’re running with rendering
[2017.11.11-00.08.43:152][ 0]LogInit: - CPU: GenuineIntel ‘Intel(R) Core™ i7-4980HQ CPU @ 2.80GHz’ (signature: 0x40661)
[2017.11.11-00.08.43:152][ 0]LogInit: - Number of physical cores available for the process: 3
[2017.11.11-00.08.43:152][ 0]LogInit: - Number of logical cores available for the process: 3
[2017.11.11-00.08.43:152][ 0]LogInit: - Cache line size: 64
[2017.11.11-00.08.43:153][ 0]LogInit: - Memory allocator used: binned2
[2017.11.11-00.08.43:153][ 0]LogLinux: Skipped benchmarking clocks because the engine is running in a standalone program mode - CLOCK_REALTIME will be used.
[2017.11.11-00.08.43:153][ 0]LogInit: Linux-specific commandline switches:
[2017.11.11-00.08.43:153][ 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won’t have line numbers)
[2017.11.11-00.08.43:153][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
[2017.11.11-00.08.43:153][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation
[2017.11.11-00.08.43:153][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation
[2017.11.11-00.08.43:153][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
[2017.11.11-00.08.43:153][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
[2017.11.11-00.08.43:153][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
[2017.11.11-00.08.43:153][ 0]LogInit: - Physical RAM available (not considering process quota): 10 GB (9873 MB, 10110268 KB, 10352914432 bytes)
[2017.11.11-00.08.43:153][ 0]LogUObjectArray: 149 objects as part of root set at end of initial load.
[2017.11.11-00.08.43:154][ 0]LogUObjectAllocator: 23272 out of 0 bytes used by permanent object pool.
[2017.11.11-00.08.43:154][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2017.11.11-00.08.43:154][ 0]LogInit: Using OS detected language ().
[2017.11.11-00.08.43:154][ 0]LogInit: Using OS detected locale ().
[2017.11.11-00.08.43:154][ 0]LogTextLocalizationManager: No localization for ‘’ exists, so ‘en’ will be used for the language.
[2017.11.11-00.08.43:154][ 0]LogTextLocalizationManager: No localization for ‘’ exists, so ‘en’ will be used for the locale.
[2017.11.11-00.08.43:166][ 0]CrashReportClientLog: CrashReportClientVersion=1.0
[2017.11.11-00.08.43:167][ 0]CrashReportClientLog: CrashReportReceiver disabled
[2017.11.11-00.08.43:167][ 0]CrashReportClientLog: DataRouterUrl: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data
[2017.11.11-00.08.43:168][ 0]LogExit: Preparing to exit.
[2017.11.11-00.08.43:168][ 0]LogExit: Object subsystem successfully closed.
[2017.11.11-00.08.43:168][ 0]LogModuleManager: Shutting down and abandoning module CoreUObject (2)
[2017.11.11-00.08.43:169][ 0]LogExit: Exiting.
[2017.11.11-00.08.43:170][ 0]Log file closed, 11/10/17 19:08:43