Unreal 4.17 always crash when launching on Mac OS 10.13 beta

unreal 4.17 always crash when launching on Mac OS 10.13 beta.

Hi wukakuki,

Sorry for the delayed response. The Engine does not currently support MacOS 10.13. Do you see the same crash on MacOS 10.12.6? If so, could you provide the callstack from the crash that you are getting?

Thanks. It doesn’t crash at all now.

Hi - I can not launch 4.12 anymore on my mac and I am pretty sure I installed OS 10.13 since the last time I used UE. I can launch UE4.18, but it can not convert my 4.12 project that I need to open.

I am getting a SEGV_NOOP at 0x0 and then many filename not found errors (SkyLight, HIToolbox etc)

Could this still be a general OS 10.13 <> UE 4.12 compatibility issue?