“Deep down, no one can hear your screams”
I just recently created another scene.
This one is a bit different that my last three.
First, its a more modern environment, focusing less on fantastical caves and deadly caverns. I also, added some custom assets to this scene. Now, I’m not going to lie I’m not a modeller. My niche is game design (idea-wise and level-wise), but I figured I needed a refresher course in the modelling/texturing portion of development since I haven’t done (failed) at it for a while. Anyway, I created some custom pillar textures and custom wall assets/textures.
Feedback is always welcome.
Thanks for viewing!
- Jason Forrester