[Unpaid] The Abyssal World [MMORPG]

Current team:

Three programmers/developers, two composer, one environmental designer, one writer

Engine: UE 5.8

RPG - (Multiplayer OR Hybrid singleplayer / multiplayer)

Some early base lore: A Steampunk-dystopia world start where the player rises up. Every young person as a baby has an orb or liquid implanted in their bodies that is theorized to be the core of their magic power’s strength. Player is a scavenger on a boiling chemical sea that boils you alive if you fall in. Ancient structures poke out of the top that look fantasy, futuristic, or modern, or a mixture. The father is dying of a sickness due to the toxic chemicals in the air and player finds a lost alchemical recipe. An ingredient is needed so the player raids a factory trying acquire this specific ingredient for the cure when player discovers humans are recycled to feed the city. This could be where player sees the orb is harvested from dead corpses too for shipment elsewhere. Perhaps the orb is not even the source of the power but a parasite that can only absorb so much, which is why the player can increase their levels/power.

Gameplay: Gameplay inspired by fast-paced combat mixed with horror-focused dungeons. Some dungeons may have mystery and others puzzles, and primarily a grimdark feeling to this partition of the world.

Future?: This is a world with many world segments planned but for stage one, or part one, the focus is on the Steampunk. This is to avoid the large world but nothing to do problem. Act 2 added to the world.

Looking for: UE5 artists, another writer, Modeling, animations, cinematics, ect…

Pay: None. The project is with a dream of success but no guarantee.

Discord: decimus1719

Or message here.