Hi !
We are looking for an ue4 dev who would handle 3D models integration into the engine.
We are a little team with one 2d artist, two 3d modelers and animator, 1 musician and 1 unreal dev. We are making a game based on a warcraft3 custom map called « kodo tag ». There is still a community for this game and we work with the actual owner of the map to make it a stand alone.
We already made some work here :
A game test version is already playable on steam (with multiplayer). You can see how it looks in this little video (there is some roughness issues on the hero xD) :
The game can be downloaded here :
You have to create a game and chose « monster tag » mod. We can play up to 6 players right now.
So basically we miss someone who would take our animated models and setup everything in unreal (VFX, SFX, integration etc), with some level design and environnement stuff too. So some knowledge of niagara, blender or Houdini would be nice.
We are a friendly team that does it as an hobby. We all around 30 years old and we speak english mostly. We would like someone invested in the project who will give his point of view and help us in artistic direction and game developpement.
Feel free to DM me if you want to know more. You can add me on discord : Ymave#3149
See you around !