My name is Chris and I’m an IT professional(network and system admin) living in North Carolina, US.
I have a webcam and religiously use Google based services to keep my game projects organized and accessible, Skype and Hangouts for meetings, and even have a Ventrilo server for use if necessary.
I have no delusions of grandeur and I know I have a long ways to go. But having said that I love learning this engine and really want to push myself to the next level because ultimately I want to end up in the gaming industry, say at a certain company in Cary, NC
I’m interested in joining an already established group that may need a pretty well-rounded intermediate level hobbyist.
A quick overview of my skills:
- Can produce audio and music, for this I use Ableton, samples, and synths of course.
- Can effectively program game logic, character functionality, level functionality with blueprints.
Quick video for my boss to try and convince him to work with me on UE4 development!
- Can 3D model hard surface objects like weapons and other props, for this I use Blender.
I am admittedly not very good at texturing yet! Just starting on that path.
I would prefer to stick to Blueprint and 3D modeling as my main functions within a team but I’d love to help in anyway I can for you.
As it currently stands I’m not a proficient C++ coder yet, though I am digging through the code these days to get to that point. I have a very strong understanding of fundamental programming logic and general strategies to get things done. Though from what I’ve been told and seen, UE4 engine code is a different beast altogether.
I look forward to hearing from you!
Chris aka Bokuden