Hi I wanted to give an update on our project slowly but surely we are getting somewhere. I needed to take a longer break at the end of last year and started to get things rolling again at the end of january.
Our Hobbyist team currently consists of:
- Me (Frontend, Backend, Gameplay, UI/UX, Lore, Game Design)
- 1 Assistant Lore Writer
- 1 VFX Artist
- 1 Level Designer
- 2 Audio Engineers
We are heavily relying on store assets still but based on our lore the vision of the game becomes more clear day by day so we would urgently need some people with the following professions:
- 1 or more Animators that can adjust animations from bought packs to our needs or build completely new ones based on our class and abilities documentation
- 1 or more Character Artists to build some detailed characters based on the other races from our lore and rig them to the UE5 Skeleton
- 1 or more Environment Artists that can help us bringing our environment Art to life especially in terms of unique buildings or props
But we would be thankful to any other profession that has interest in our project idea may it be UI/UX programming, level design or programming. I still know that this project is very ambitious for a small team of fairly unexperienced game developers but we think that with enough passion we can really bring this game to life. I estimate another 3-4 years of development to really bring this to a high quality standard and getting all the backend infrastructure thought out well, fully implemented and stabilized.
Our ambitious goal for the end of this year is a minimal playable pre alpha with the following features:
- 1 playable Build for the classes Sorcerer, Bloodmage, Templar, Ranger, Assassin
- Working minimal Backend that allows logins, joining game sessions, creating characters (without cosmetic options at first, 1 predefined character per class)
- 4 Arena Maps (2vs3, 3vs3 Arena Skirmish)
- 2 Middle sized Battleground Maps (5vs5 Domination Mode)
- Basic integration of Epic Online Services and Steam to invite friends and start matches on the dedicated test server
This is a quick introduction to where we are at right now (I know its very very very early and there needs much to be done in terms of design, most of the stuff is only mockup but it should give you an idea of what this should be at the end). Here are some screenshots of menus, ingame and some artworks to give you a sneak peak of the style we want to achieve:
Quick story introduction:
Shadowfall takes place in the world of Aranthia, a fantasy world which style is a mix of dark and high fantasy and contains serveral races that all went trough a planetary catastrophe called the Shadowfall which caused a rain of meteors and mysterious artifacts that are infused by a yet unknown form of magic that in addition to the obvious physical destruction started to corrupt humanoid beings and also the environment. Some people seem to be immune to this energy. At first the people of Aranthia tried to stand together against this new threat but as the years went by they managed to habituate to the new environment but still willing to find a way to either control the new form of magic or find a way to get rid of it once and forever and heal the corruption of the planet. Thats were the Age of suspicion took place and where most of the civilizations and races started to pick a side which lead to the creation of the factions Shadowpact and Lightsworn which now fight over control in this world. Its still unknown what the origin of everything was and why some people are immune (its already wrote down in lore docs :D). If you want to learn more about the story and really like to be part of the journey to bring it to life just let me know
ARTWORKS:
NOTE: In case someone may complain, yes this is mostly AI generated art since we dont have the resources and this is the best tool to visualize our lore and thoughts right now so please be forgiving, I still respect the value of human art and in my opinion there is nothing ai generated that can truly compete with human talent but as I said its the only option right now.
Class Artworks:
Bloodmage
Templar
Assassin
Sorcerer
Some Race Artworks:
Mengaro:
Xarandur:
Dwarf:
High Elf:
Telrakhi:
Valkar:
Environment and Story Art (some of it not understandable unless you know the full background lore):
Some ingame Screenshots:
No matter if this finds a community or not, this will launch one day our hearts are into it If you want to join us on our journey to make the best possible Third person PvP arena game we can bring to the table with our current resources, hit me up on discord arrowhead1337 Thanks for reading to the end!