Hey all! Christian here, director at Aryx Games.
Our game development studio has been working on our first title, Tundra, for a few months and we’re looking to expand the team! Currently, we’re a group of 4 very committed individuals of high-school age looking to develop the project for the next 3-4 years. The work is unpaid for now, but we’re developing with the goal of acquiring investor funding within the next couple years.
What is Tundra?
Tundra is a non-linear survival metroidvania blend where the player, a canine robot, explores a diverse winding cave system deep within a planet being harvested for its resources from surface to core by an unstoppable fleet of gargantuan harvester droids called Titans. Your goal? Descend into the planet, discover the ruins of your creators and stop the system controlling the Titans to give the planet one last chance to recover.
Who are Aryx Games?
Aryx Games (Formerly Prototech) is the studio behind the Subnautica mod “The Prototype Expansion”, which recieved critical acclaim from youtubers like IGP, TheLastBacon and Aci, and saw over 70,000+ players worldwide. Now we’re moving on to our own project using the skills and contacts we made during development of TPE.
What are we looking for?
Currently, we’re primarily looking for a level designer to assist in area greyboxing, environment design and scene art direction. You’d be working alongside myself as Creative Director, and Aksel as Art Director to turn concept art and gameplay goals into 3D space.
We’re also looking for programmers familiar with either C++ or UE5 Blueprints to work alongside Caleb, our technical director, to develop and stress-test mechanics quickly and flexibly.
Aryx Games is open to hearing from other hobbyists who might want to contribute, no matter what discipline! Send me an email at aryxgamescontact@gmail .com or contact my discord at octo_rion. Looking forward to seeing new talent!
Here are some links to our previous works, and concept art from Tundra.