Right, Ha Ha. I guess I should clarify. The past projects are from between 2003 and 2015 and they were part of the learning process. They are not projects I’m currently pursuing. As for why they didn’t get finished, it was because I never found a useful programmer. I’ve spent the last while shifting gears and learning to code myself so I can finish a game
Also it is not a revenue share. I am going to hire an artist on contract when I’ve got funding. I’m aware it’s not binding to say that I’d hire someone once I get funding, but I’m a man of my word and I’ve been a member of the community long enough for that to mean something. I’m not looking for dozens of pieces of art, just a few. And anyone who chooses to contribute would gain experience. Beyond that, if I secure funding, it gets them some paid work too.
Finally, an environment artist builds 3D geometry based on concept art. They aren’t necessarily designers. I’m looking for someone to help with design concepts. There’s a difference.
I’ve re-written my experience. Thank you for the advice