[Unpaid] Experienced Texture/Material Artist

Skillset(s):
Lots, don’t want to get too much into it, many years experience.
Texturing and material creation (photoshop, substance pipelines)
visual development (style, tone, colour)
materials and shaders
overall technical implementation
PBR shading/lighting

Portfolio:
Don’t really want to share any of my previous work (not for any bad reasons), happy to do tests if there’s a project I want to work on to prove quality.

Contact:
email:

Additional Information:
Only available a couple of evenings per week (I have a job and a life, after all right)
European timezone

Feedback:
Everything welcome.

bump, still looking :slight_smile:

Sent you an email :slight_smile:

bump, still looking for an interesting project