Lots, don’t want to get too much into it, many years experience.
Texturing and material creation (photoshop, substance pipelines)
visual development (style, tone, colour)
materials and shaders
overall technical implementation
Don’t really want to share any of my previous work (not for any bad reasons), happy to do tests if there’s a project I want to work on to prove quality.
Only available a couple of evenings per week (I have a job and a life, after all right)