Skillset(s):
Lots, don’t want to get too much into it, many years experience.
Texturing and material creation (photoshop, substance pipelines)
visual development (style, tone, colour)
materials and shaders
overall technical implementation
PBR shading/lighting
Portfolio:
Don’t really want to share any of my previous work (not for any bad reasons), happy to do tests if there’s a project I want to work on to prove quality.
Contact:
email:
Additional Information:
Only available a couple of evenings per week (I have a job and a life, after all right)
European timezone
Feedback:
Everything welcome.