Project Title:
DinoMates: Evolution
Description:
DinoMates: Evolution is a semi-realistic creature adventure game for Unreal Engine 5. Its core concept combines elements inspired by ARK: Survival Evolved and Pokémon, with additional influences from Hogwarts Legacy and Nintendogs. The project combines exploration, prehistoric creature discovery, taming, care, and a customizable sanctuary.
The demo will focus on a small, playable slice of the core experience. Further details can be shared privately.
Publisher contacts are already established. A successful demo could lead to funded full production and longer-term collaboration through paid contracts.
If you are looking to strengthen your portfolio through practical experience on a collaborative Unreal Engine project, feel free to contact me.
Available project material includes:
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A detailed 37-page Game Design Document.
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A detailed 145-page catalogue of all current creatures.
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A character list currently being developed.
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A demo concept including a script and initial 3D model tests.
Team Structure:
Project Creator
Concept, game design, project management, and documentation.
Previous Work:
N/A – first title.
Talent Required:
Extensive professional experience is not required. Applicants should be confident using the relevant software and able to work reliably as part of a team.
Unreal Engine Programmer (1–2)
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Experience with Unreal Engine 5 and Blueprints.
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Ability to prototype gameplay systems, interactions, and creature behaviour.
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C++ knowledge is a bonus.
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Experience with AI, UI, or animation systems is a bonus.
3D Artist (1–2)
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Confidence using Blender, Maya, or similar software.
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Ability to create semi-realistic creatures, environments, or props.
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Ability to create optimized, game-ready assets for Unreal Engine.
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Knowledge of materials, UVs, and basic LOD’s.
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Rigging and animation experience is a bonus.
Contact:
Please send a private message on the forum with a short introduction and a brief description of your experience.