-Comfortable with inorganic static 3d meshes and some texturing.
-Working on organic static meshes via sculpting and baking.
-Novice in simple character design and animations.
-UE4 May Game Jam
-Few random pieces I’ve created. http://imgur.com/a/IigQK
Mumble, TS, Vent available in the evenings.
-32 Years old
-Located Central US
-Career in network engineering
I’ve really gotten into 3d modeling recently and have quiet a bit of free time to do it as well (20+ hours per week). I have very realistic goals, with something like Chunderman from the most recent game jam in mind. Perhaps more polished, detailed, or with a different theme or mechanics. If possible I’d like to learn more than my discipline, such as level design and how to program basic blueprints. My ideal partner or team would be someone learning blueprints who can help me get 3d assets into a working game. Preferably would collaborate on art style, gameplay mechanics, etc. I’m willing to share my knowledge and experience in modeling as well.