Unofficial update of the FSR3 plugin to UE5.6 .
here’s the link you’ve forgot GitHub - RMAGH/FSR3UE: AMD FSR 3 Plugin For Unreal Engine
Nice, thanks for sharing! Is it somehow possible to do FSR4 upgrade?
Thanks for the share. I am currently having trouble modifying this unofficial Staging 5.6 version to work on the latest ue5-main branch. I am trying to update the ‘FFXFSR3RDGBuilder’ class in ‘FFXFSR3TemporalUpscaler.cpp’ , and ‘FFXFIRDGBuilder’ class in ‘FFXFrameInterpolation.cpp’ to be compatible with the lines below:
static_assert(sizeof(FRDGBuilder) == sizeof(FFXFSR3RDGBuilder), "FFXFSR3RDGBuilder must match the layout of FRDGBuilder so we can access the Lumen reflection texture!");
static_assert(sizeof(FRDGBuilder) == sizeof(FFXFIRDGBuilder), "FFXFIRDGBuilder must match the layout of FRDGBuilder so we can access the Lumen reflection texture!");
I could use some guidance.