Hi there,
so finally i managed to do a short demo video for my upcoming game (please ignore the mouse cursor in the video, i only discovered that its on when i was already through most of the cutting of the video ). I thought i would get some opinions here, be them good or bad (except for the video cutting, i know this is really bad!) :
Right now the video is just about the main menu and the first dungeon level. What will be in the game when its finished?
- at least 10 different levels with a main mission / storyline and various challenges (having only elite enemies / only a specific number of arrows, save-the-maid, etc)
- enemies that shoot back (i.e. magicians/shamans, maybe enemy bowshooters)
- inside levels (like the one in the demo) and outside levels (also at least one at night), end levels likely in some mordor-like environment
- upgradeable bows / crossbows / arrows
- possibility to use the environment against the enemies (i.e. shooting a chandelier-rope which then crashes down on the enemies, and more)
- special “abilities” like fire arrows (holding the arrow into…well, fire), poison arrows, etc
- for now, singleplayer only
Features that MAY get in at a later time(if there’s enough time and funding, no promise on that):
- additional classes to play: magician and/or melee
- probably coop play
- multiplayer versus mode, i.e. 4vs4 (depends on additional classes)
Also, for having better “comfort” using the bow, the following options are already implemented:
- having the arrow left or right
- simulate archers paradox or not (since from test games i saw that some players like to aim over the arrow instead of directly forward through the bow)
- two-handed aiming (like in “The Lab”) or one-handed (like in Holopoint)
As you may see in the video, i make quite some use of existing marketplace assets, especially for the character models. The final models depending on the funding i applied for and may get (or not).
Note: For all the guys that are in Vienna, Austria: This Thursday (28th July) i will demo it (again) at the Unreal Engine User Group Vienna Meetup
Cheers,