(I named the project “nanofighter”, and added “TEST” actor, which is unmodified actor template) Here is the output:
1>------ Build started: Project: Nanofighter, Configuration: Development_Editor x64 ------
1> Performing 4 actions (max 4 parallel jobs)
1> ShooterGameLoadingScreen.generated.cpp
1> TEST.cpp
1>c:\program files\unreal engine\4.4\engine\source\runtime\engine\classes\engine\NetSerialization.h(247): error C2504: ‘INetDeltaBaseState’ : base class undefined
1>c:\program files\unreal engine\4.4\engine\source\runtime\engine\classes\engine\NetSerialization.h(247): error C2504: ‘INetDeltaBaseState’ : base class undefinedc:\program files\unreal engine\4.4\engine\source\runtime\engine\classes\engine\NetSerialization.h(252) : error C2061: syntax error : identifier ‘INetDeltaBaseState’
1>
1>c:\program files\unreal engine\4.4\engine\source\runtime\engine\classes\engine\NetSerialization.h(252): error C2061: syntax error : identifier ‘INetDeltaBaseState’
1>c:\program files\unreal engine\4.4\engine\source\runtime\engine\classes\engine\NetSerialization.h(254): error C2065: ‘OtherState’ : undeclared identifierc:\program files\unreal engine\4.4\engine\source\runtime\engine\classes\engine\NetSerialization.h(254) : error C2065: ‘OtherState’ : undeclared identifier
1>
1>c:\program files\unreal engine\4.4\engine\source\runtime\engine\classes\engine\NetSerialization.h(365): error C2061: syntax error : identifier ‘FNetDeltaSerializeInfo’
1>c:\program files\unreal engine\4.4\engine\source\runtime\engine\classes\engine\NetSerialization.h(365): error C2061: syntax error : identifier ‘FNetDeltaSerializeInfo’
1>c:\program files\unreal engine\4.4\engine\source\runtime\engine\classes\engine\NetSerialization.h(371): error C4346: ‘FFastArraySerializer::FastArrayDeltaSerialize’ : dependent name is not a type
1> prefix with ‘typename’ to indicate a type
1>c:\program files\unreal engine\4.4\engine\source\runtime\engine\classes\engine\NetSerialization.h(371): error C2061: syntax error : identifier ‘FNetDeltaSerializeInfo’
1>c:\program files\unreal engine\4.4\engine\source\runtime\engine\classes\engine\NetSerialization.h(371): error C2061: syntax error : identifier ‘FNetDeltaSerializeInfo’
1>c:\program files\unreal engine\4.4\engine\source\runtime\engine\classes\engine\NetSerialization.h(936): error C2143: syntax error : missing ‘;’ before ‘<’
1>c:\program files\unreal engine\4.4\engine\source\runtime\engine\classes\engine\NetSerialization.h(936): error C2913: explicit specialization; ‘TStructOpsTypeTraits’ is not a specialization of a class template
1>c:\program files\unreal engine\4.4\engine\source\runtime\engine\classes\engine\NetSerialization.h(936): error C2059: syntax error : ‘<’
1>c:\program files\unreal engine\4.4\engine\source\runtime\engine\classes\engine\NetSerialization.h(936): error C2059: syntax error : ‘public’
1>c:\program files\unreal engine\4.4\engine\source\runtime\engine\classes\engine\NetSerialization.h(937): error C2143: syntax error : missing ‘;’ before ‘{’
1>c:\program files\unreal engine\4.4\engine\source\runtime\engine\classes\engine\NetSerialization.h(937): error C2447: ‘{’ : missing function header (old-style formal list?)
1>c:\program files\unreal engine\4.4\engine\source\runtime\engine\classes\engine\NetSerialization.h(987): error C2913: explicit specialization; ‘TStructOpsTypeTraits’ is not a specialization of a class template
1>c:\program files\unreal engine\4.4\engine\source\runtime\engine\classes\engine\NetSerialization.h(1032): error C2913: explicit specialization; ‘TStructOpsTypeTraits’ is not a specialization of a class template
1>c:\program files\unreal engine\4.4\engine\source\runtime\engine\classes\engine\NetSerialization.h(1075): error C2913: explicit specialization; ‘TStructOpsTypeTraits’ is not a specialization of a class template
1>c:\program files\unreal engine\4.4\engine\source\runtime\engine\classes\engine\NetSerialization.h(936): error C2143: syntax error : missing ‘;’ before ‘<’
1>c:\program files\unreal engine\4.4\engine\source\runtime\engine\classes\engine\NetSerialization.h(936): error C2913: explicit specialization; ‘TStructOpsTypeTraits’ is not a specialization of a class template
1>c:\program files\unreal engine\4.4\engine\source\runtime\engine\classes\engine\NetSerialization.h(936): error C2059: syntax error : ‘<’
1>c:\program files\unreal engine\4.4\engine\source\runtime\engine\classes\engine\NetSerialization.h(936): error C2059: syntax error : ‘public’
1>c:\program files\unreal engine\4.4\engine\source\runtime\engine\classes\engine\NetSerialization.h(937): error C2143: syntax error : missing ‘;’ before ‘{’
1>c:\program files\unreal engine\4.4\engine\source\runtime\engine\classes\engine\NetSerialization.h(937): error C2447: ‘{’ : missing function header (old-style formal list?)
1>c:\program files\unreal engine\4.4\engine\source\runtime\engine\classes\engine\NetSerialization.h(987): error C2913: explicit specialization; ‘TStructOpsTypeTraits’ is not a specialization of a class template
1>c:\program files\unreal engine\4.4\engine\source\runtime\engine\classes\engine\NetSerialization.h(1032): error C2913: explicit specialization; ‘TStructOpsTypeTraits’ is not a specialization of a class template
1>c:\program files\unreal engine\4.4\engine\source\runtime\engine\classes\engine\NetSerialization.h(1075): error C2913: explicit specialization; ‘TStructOpsTypeTraits’ is not a specialization of a class template
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Engine/EngineTypes.h(2308): error C2913: explicit specialization; ‘TStructOpsTypeTraits’ is not a specialization of a class template
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Interfaces/Interface_AssetUserData.h(11): error C2504: ‘UInterface’ : base class undefined
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Interfaces/Interface_AssetUserData.h(12): error C2146: syntax error : missing ‘;’ before identifier ‘Super’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Interfaces/Interface_AssetUserData.h(12): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/ActorComponent.h(14): error C2065: ‘P_FINISH’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/ActorComponent.h(14): error C2065: ‘ShouldReplicate’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/ActorComponent.h(14): error C3861: ‘P_GET_UBOOL’: identifier not found
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/ActorComponent.h(14): error C2065: ‘bNewActive’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/ActorComponent.h(14): error C2065: ‘bReset’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/ActorComponent.h(14): error C2275: ‘UObject’ : illegal use of this type as an expression
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/ActorComponent.h(14): error C2065: ‘Object’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/ActorComponent.h(14): error C3861: ‘P_GET_OBJECT’: identifier not found
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/ActorComponent.h(14): error C2275: ‘UNameProperty’ : illegal use of this type as an expression
1> C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Core\Public\Core.h(69) : see declaration of ‘UNameProperty’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/ActorComponent.h(14): error C2065: ‘Tag’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/ActorComponent.h(14): error C3861: ‘P_GET_PROPERTY’: identifier not found
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Engine/EngineTypes.h(2308): error C2913: explicit specialization; ‘TStructOpsTypeTraits’ is not a specialization of a class template
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime/InputCore/Classes/InputCoreTypes.h(74): error C2913: explicit specialization; ‘TStructOpsTypeTraits’ is not a specialization of a class template
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Interfaces/Interface_AssetUserData.h(11): error C2504: ‘UInterface’ : base class undefined
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Interfaces/Interface_AssetUserData.h(12): error C2146: syntax error : missing ‘;’ before identifier ‘Super’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Interfaces/Interface_AssetUserData.h(12): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/ActorComponent.h(14): error C2065: ‘P_FINISH’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/ActorComponent.h(14): error C2065: ‘ShouldReplicate’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/ActorComponent.h(14): error C3861: ‘P_GET_UBOOL’: identifier not found
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/ActorComponent.h(14): error C2065: ‘bNewActive’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/ActorComponent.h(14): error C2065: ‘bReset’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/ActorComponent.h(14): error C2275: ‘UObject’ : illegal use of this type as an expression
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/ActorComponent.h(14): error C2065: ‘Object’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/ActorComponent.h(14): error C3861: ‘P_GET_OBJECT’: identifier not found
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/ActorComponent.h(14): error C2275: ‘UNameProperty’ : illegal use of this type as an expression
1> C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Core\Public\Core.h(69) : see declaration of ‘UNameProperty’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/ActorComponent.h(14): error C2065: ‘Tag’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/ActorComponent.h(14): error C3861: ‘P_GET_PROPERTY’: identifier not found
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime/InputCore/Classes/InputCoreTypes.h(74): error C2913: explicit specialization; ‘TStructOpsTypeTraits’ is not a specialization of a class template
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘bPropagateToChildren’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C3861: ‘P_GET_UBOOL’: identifier not found
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘P_FINISH’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2275: ‘USceneComponent’ : illegal use of this type as an expression
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘InParent’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C3861: ‘P_GET_OBJECT’: identifier not found
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2275: ‘UNameProperty’ : illegal use of this type as an expression
1> C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Core\Public\Core.h(69) : see declaration of ‘UNameProperty’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘InSocketName’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C3861: ‘P_GET_PROPERTY’: identifier not found
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2275: ‘FTransform’ : illegal use of this type as an expression
1> c:\program files\unreal engine\4.4\engine\source\runtime\core\public\math\TransformVectorized.h(13) : see declaration of ‘FTransform’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘Out_NewTransform’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C3861: ‘P_GET_STRUCT_REF’: identifier not found
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘bSweep’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2275: ‘FVector’ : illegal use of this type as an expression
1> c:\program files\unreal engine\4.4\engine\source\runtime\core\public\math\Vector.h(14) : see declaration of ‘FVector’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘NewScale’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C3861: ‘P_GET_STRUCT’: identifier not found
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2275: ‘FRotator’ : illegal use of this type as an expression
1> c:\program files\unreal engine\4.4\engine\source\runtime\core\public\math\Rotator.h(16) : see declaration of ‘FRotator’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘NewRotation’ : undeclared identifier
1> c:\program files\unreal engine\4.4\engine\source\runtime\core\public\math\Vector.h(14) : see declaration of ‘FVector’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘NewLocation’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘bNewVisibility’ : undeclared identifier
1> c:\program files\unreal engine\4.4\engine\source\runtime\core\public\math\TransformVectorized.h(13) : see declaration of ‘FTransform’
1> c:\program files\unreal engine\4.4\engine\source\runtime\core\public\math\Vector.h(14) : see declaration of ‘FVector’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘NewScale3D’ : undeclared identifier
1> c:\program files\unreal engine\4.4\engine\source\runtime\core\public\math\Rotator.h(16) : see declaration of ‘FRotator’
1> c:\program files\unreal engine\4.4\engine\source\runtime\core\public\math\Vector.h(14) : see declaration of ‘FVector’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘NewHidden’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘bNewAbsoluteLocation’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘bNewAbsoluteRotation’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘bNewAbsoluteScale’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘OldValue’ : undeclared identifier
1> C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Core\Public\Core.h(69) : see declaration of ‘UNameProperty’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘BoneName’ : undeclared identifier
1> C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Core\Public\Core.h(69) : see declaration of ‘UNameProperty’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2275: ‘UByteProperty’ : illegal use of this type as an expression
1> C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Core\Public\Core.h(51) : see declaration of ‘UByteProperty’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘TransformSpace’ : undeclared identifier
1> C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Core\Public\Core.h(69) : see declaration of ‘UNameProperty’
1> C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Core\Public\Core.h(69) : see declaration of ‘UNameProperty’
1> C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Core\Public\Core.h(69) : see declaration of ‘UNameProperty’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2144: syntax error : ‘USceneComponent’ should be preceded by ‘)’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2059: syntax error : ‘)’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C3861: ‘P_GET_TARRAY_REF’: identifier not found
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘Out_Parents’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘bIncludeAllDescendants’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘Out_Children’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2275: ‘UIntProperty’ : illegal use of this type as an expression
1> C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Core\Public\Core.h(57) : see declaration of ‘UIntProperty’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘ChildIndex’ : undeclared identifier
1> C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Core\Public\Core.h(69) : see declaration of ‘UNameProperty’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘bMaintainWorldPosition’ : undeclared identifier
1> C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Core\Public\Core.h(69) : see declaration of ‘UNameProperty’
1> C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Core\Public\Core.h(51) : see declaration of ‘UByteProperty’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘AttachType’ : undeclared identifier
1> c:\program files\unreal engine\4.4\engine\source\runtime\core\public\math\Rotator.h(16) : see declaration of ‘FRotator’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘DeltaRotation’ : undeclared identifier
1> c:\program files\unreal engine\4.4\engine\source\runtime\core\public\math\Vector.h(14) : see declaration of ‘FVector’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘DeltaLocation’ : undeclared identifier
1> c:\program files\unreal engine\4.4\engine\source\runtime\core\public\math\TransformVectorized.h(13) : see declaration of ‘FTransform’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘Out_DeltaTransform’ : undeclared identifier
1> c:\program files\unreal engine\4.4\engine\source\runtime\core\public\math\Rotator.h(16) : see declaration of ‘FRotator’
1> c:\program files\unreal engine\4.4\engine\source\runtime\core\public\math\Vector.h(14) : see declaration of ‘FVector’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘bPropagateToChildren’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C3861: ‘P_GET_UBOOL’: identifier not found
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘P_FINISH’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2275: ‘USceneComponent’ : illegal use of this type as an expression
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘InParent’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C3861: ‘P_GET_OBJECT’: identifier not found
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2275: ‘UNameProperty’ : illegal use of this type as an expression
1> C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Core\Public\Core.h(69) : see declaration of ‘UNameProperty’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘InSocketName’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C3861: ‘P_GET_PROPERTY’: identifier not found
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2275: ‘FTransform’ : illegal use of this type as an expression
1> c:\program files\unreal engine\4.4\engine\source\runtime\core\public\math\TransformVectorized.h(13) : see declaration of ‘FTransform’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘Out_NewTransform’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C3861: ‘P_GET_STRUCT_REF’: identifier not found
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘bSweep’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2275: ‘FVector’ : illegal use of this type as an expression
1> c:\program files\unreal engine\4.4\engine\source\runtime\core\public\math\Vector.h(14) : see declaration of ‘FVector’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘NewScale’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C3861: ‘P_GET_STRUCT’: identifier not found
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2275: ‘FRotator’ : illegal use of this type as an expression
1> c:\program files\unreal engine\4.4\engine\source\runtime\core\public\math\Rotator.h(16) : see declaration of ‘FRotator’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘NewRotation’ : undeclared identifier
1> c:\program files\unreal engine\4.4\engine\source\runtime\core\public\math\Vector.h(14) : see declaration of ‘FVector’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘NewLocation’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘bNewVisibility’ : undeclared identifier
1> c:\program files\unreal engine\4.4\engine\source\runtime\core\public\math\TransformVectorized.h(13) : see declaration of ‘FTransform’
1> c:\program files\unreal engine\4.4\engine\source\runtime\core\public\math\Vector.h(14) : see declaration of ‘FVector’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘NewScale3D’ : undeclared identifier
1> c:\program files\unreal engine\4.4\engine\source\runtime\core\public\math\Rotator.h(16) : see declaration of ‘FRotator’
1> c:\program files\unreal engine\4.4\engine\source\runtime\core\public\math\Vector.h(14) : see declaration of ‘FVector’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘NewHidden’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘bNewAbsoluteLocation’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘bNewAbsoluteRotation’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘bNewAbsoluteScale’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘OldValue’ : undeclared identifier
1> C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Core\Public\Core.h(69) : see declaration of ‘UNameProperty’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘BoneName’ : undeclared identifier
1> C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Core\Public\Core.h(69) : see declaration of ‘UNameProperty’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2275: ‘UByteProperty’ : illegal use of this type as an expression
1> C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Core\Public\Core.h(51) : see declaration of ‘UByteProperty’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘TransformSpace’ : undeclared identifier
1> C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Core\Public\Core.h(69) : see declaration of ‘UNameProperty’
1> C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Core\Public\Core.h(69) : see declaration of ‘UNameProperty’
1> C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Core\Public\Core.h(69) : see declaration of ‘UNameProperty’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2144: syntax error : ‘USceneComponent’ should be preceded by ‘)’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2059: syntax error : ‘)’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C3861: ‘P_GET_TARRAY_REF’: identifier not found
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘Out_Parents’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘bIncludeAllDescendants’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘Out_Children’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2275: ‘UIntProperty’ : illegal use of this type as an expression
1> C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Core\Public\Core.h(57) : see declaration of ‘UIntProperty’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘ChildIndex’ : undeclared identifier
1> C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Core\Public\Core.h(69) : see declaration of ‘UNameProperty’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘bMaintainWorldPosition’ : undeclared identifier
1> C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Core\Public\Core.h(69) : see declaration of ‘UNameProperty’
1> C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Core\Public\Core.h(51) : see declaration of ‘UByteProperty’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘AttachType’ : undeclared identifier
1> c:\program files\unreal engine\4.4\engine\source\runtime\core\public\math\Rotator.h(16) : see declaration of ‘FRotator’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘DeltaRotation’ : undeclared identifier
1> c:\program files\unreal engine\4.4\engine\source\runtime\core\public\math\Vector.h(14) : see declaration of ‘FVector’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘DeltaLocation’ : undeclared identifier
1> c:\program files\unreal engine\4.4\engine\source\runtime\core\public\math\TransformVectorized.h(13) : see declaration of ‘FTransform’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\Components/SceneComponent.h(77): error C2065: ‘Out_DeltaTransform’ : undeclared identifier
1> c:\program files\unreal engine\4.4\engine\source\runtime\core\public\math\Rotator.h(16) : see declaration of ‘FRotator’
1> c:\program files\unreal engine\4.4\engine\source\runtime\core\public\math\Vector.h(14) : see declaration of ‘FVector’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(262): error C2061: syntax error : identifier ‘IRepChangedPropertyTracker’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(262): error C2061: syntax error : identifier ‘IRepChangedPropertyTracker’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C2275: ‘AActor’ : illegal use of this type as an expression
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C2065: ‘InParentActor’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C3861: ‘P_GET_OBJECT’: identifier not found
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C2275: ‘UNameProperty’ : illegal use of this type as an expression
1> C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Core\Public\Core.h(69) : see declaration of ‘UNameProperty’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C2065: ‘InSocketName’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C3861: ‘P_GET_PROPERTY’: identifier not found
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C2065: ‘P_FINISH’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C2065: ‘DependentActor’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C2065: ‘bTickableWhenPaused’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C3861: ‘P_GET_UBOOL’: identifier not found
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C2065: ‘bInReplicates’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C2275: ‘UFloatProperty’ : illegal use of this type as an expression
1> C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Core\Public\Core.h(60) : see declaration of ‘UFloatProperty’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C2065: ‘InLifespan’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C2275: ‘FTransform’ : illegal use of this type as an expression
1> c:\program files\unreal engine\4.4\engine\source\runtime\core\public\math\TransformVectorized.h(13) : see declaration of ‘FTransform’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C2065: ‘Out_NewTransform’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C3861: ‘P_GET_STRUCT_REF’: identifier not found
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C2065: ‘bSweep’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C2275: ‘FVector’ : illegal use of this type as an expression
1> c:\program files\unreal engine\4.4\engine\source\runtime\core\public\math\Vector.h(14) : see declaration of ‘FVector’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C2065: ‘Out_NewScale3D’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C2275: ‘FRotator’ : illegal use of this type as an expression
1> c:\program files\unreal engine\4.4\engine\source\runtime\core\public\math\Rotator.h(16) : see declaration of ‘FRotator’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C2065: ‘NewRotation’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C3861: ‘P_GET_STRUCT’: identifier not found
1> c:\program files\unreal engine\4.4\engine\source\runtime\core\public\math\TransformVectorized.h(13) : see declaration of ‘FTransform’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C2065: ‘Out_NewRelativeTransform’ : undeclared identifier
1> c:\program files\unreal engine\4.4\engine\source\runtime\core\public\math\Vector.h(14) : see declaration of ‘FVector’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C2065: ‘NewRelativeScale’ : undeclared identifier
1> c:\program files\unreal engine\4.4\engine\source\runtime\core\public\math\Rotator.h(16) : see declaration of ‘FRotator’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C2065: ‘NewRelativeRotation’ : undeclared identifier
1> c:\program files\unreal engine\4.4\engine\source\runtime\core\public\math\Vector.h(14) : see declaration of ‘FVector’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C2065: ‘NewRelativeLocation’ : undeclared identifier
1> c:\program files\unreal engine\4.4\engine\source\runtime\core\public\math\Vector.h(14) : see declaration of ‘FVector’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C2065: ‘Out_NewLocation’ : undeclared identifier
1> c:\program files\unreal engine\4.4\engine\source\runtime\core\public\math\Rotator.h(16) : see declaration of ‘FRotator’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C2065: ‘bNewHidden’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C2065: ‘bNewActorEnableCollision’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): fatal error C1003: error count exceeds 100; stopping compilation
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C2275: ‘AActor’ : illegal use of this type as an expression
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C2065: ‘InParentActor’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C3861: ‘P_GET_OBJECT’: identifier not found
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C2275: ‘UNameProperty’ : illegal use of this type as an expression
1> C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Core\Public\Core.h(69) : see declaration of ‘UNameProperty’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C2065: ‘InSocketName’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C3861: ‘P_GET_PROPERTY’: identifier not found
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C2065: ‘P_FINISH’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C2065: ‘DependentActor’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C2065: ‘bTickableWhenPaused’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C3861: ‘P_GET_UBOOL’: identifier not found
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C2065: ‘bInReplicates’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C2275: ‘UFloatProperty’ : illegal use of this type as an expression
1> C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Core\Public\Core.h(60) : see declaration of ‘UFloatProperty’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C2065: ‘InLifespan’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C2275: ‘FTransform’ : illegal use of this type as an expression
1> c:\program files\unreal engine\4.4\engine\source\runtime\core\public\math\TransformVectorized.h(13) : see declaration of ‘FTransform’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C2065: ‘Out_NewTransform’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C3861: ‘P_GET_STRUCT_REF’: identifier not found
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C2065: ‘bSweep’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C2275: ‘FVector’ : illegal use of this type as an expression
1> c:\program files\unreal engine\4.4\engine\source\runtime\core\public\math\Vector.h(14) : see declaration of ‘FVector’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C2065: ‘Out_NewScale3D’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C2275: ‘FRotator’ : illegal use of this type as an expression
1> c:\program files\unreal engine\4.4\engine\source\runtime\core\public\math\Rotator.h(16) : see declaration of ‘FRotator’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C2065: ‘NewRotation’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C3861: ‘P_GET_STRUCT’: identifier not found
1> c:\program files\unreal engine\4.4\engine\source\runtime\core\public\math\TransformVectorized.h(13) : see declaration of ‘FTransform’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C2065: ‘Out_NewRelativeTransform’ : undeclared identifier
1> c:\program files\unreal engine\4.4\engine\source\runtime\core\public\math\Vector.h(14) : see declaration of ‘FVector’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C2065: ‘NewRelativeScale’ : undeclared identifier
1> c:\program files\unreal engine\4.4\engine\source\runtime\core\public\math\Rotator.h(16) : see declaration of ‘FRotator’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C2065: ‘NewRelativeRotation’ : undeclared identifier
1> c:\program files\unreal engine\4.4\engine\source\runtime\core\public\math\Vector.h(14) : see declaration of ‘FVector’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C2065: ‘NewRelativeLocation’ : undeclared identifier
1> c:\program files\unreal engine\4.4\engine\source\runtime\core\public\math\Vector.h(14) : see declaration of ‘FVector’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C2065: ‘Out_NewLocation’ : undeclared identifier
1> c:\program files\unreal engine\4.4\engine\source\runtime\core\public\math\Rotator.h(16) : see declaration of ‘FRotator’
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C2065: ‘bNewHidden’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): error C2065: ‘bNewActorEnableCollision’ : undeclared identifier
1>C:\Program Files\Unreal Engine\4.4\Engine\Source\Runtime\Engine\Classes\GameFramework/Actor.h(75): fatal error C1003: error count exceeds 100; stopping compilation
1> -------- End Detailed Actions Stats -----------------------------------------------------------
1>ERROR : UBT error : Failed to produce item: C:\Users\johannes\Documents\Unreal Projects\Nanofighter\Intermediate\Build\Win64\ShooterGameEditor\Development\UE4Editor-ShooterGameLoadingScreen.exp
1> Cumulative action seconds (4 processors): 0.00 building projects, 0.73 compiling, 0.00 creating app bundles, 0.00 generating debug info, 0.00 linking, 0.00 other
1> UBT execution time: 3.97 seconds
1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.MakeFile.Targets(38,5): error MSB3073: The command ““C:\Program Files\Unreal Engine\4.4\Engine\Build\BatchFiles\Build.bat” ShooterGameEditor Win64 Development “C:\Users\johannes\Documents\Unreal Projects\Nanofighter\Nanofighter.uproject” -rocket” exited with code -1.
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========