It would be great if someone could expand on how to “pass it as the owner to the spawn node” – I can seen the owner node in the SpawnActor but how to get a reference to an actor that is in the level? in the level blueprint?
It would be great if someone could expand on how to “pass it as the owner to the spawn node” – I can seen the owner node in the SpawnActor but how to get a reference to an actor that is in the level? in the level blueprint?