I keep finding solutions on how to load level instances and then unload them, but what if the level instance is already in your level? How would you unload it?
I CAAAANNN convert all of my set level instances to spawnable, but if I can avoid this, that would be even better.
To be clear, this is the solution I keep finding… which works, but not what I’m after:
For anyone who may be dealing with this (though, admittedly, it’s highly specific), you would create a new sublevel and move the actors of that instance into the newly created sublevel (under the Levels tab).