Hi,
I am A-JO and I created with friends a survival game online only for me and my friends and realise a thing.
I would like to create an unlimited SaveGame system, that is to say that we can have as many plays as we want but for the moment I only use the same SaveGame object whereas suddenly it would be necessary that the unreal engine create one for each new game with the name that the player tap
if you can enlighten me on the subject thanks