"Unknown Structure" FIXER! - FREE Plugin Tool

Yes, we FINALLY have it!

This tool can easily BULK-FIX the “Unknown Structure” errors that appears when Cooking/Packaging your project, with only a few easy clicks.

Watch this tutorial to learn how it works: https://youtu.be/IqsSOiKnijE

My FREE Plugin Fab Page: https://www.fab.com/listings/fa599c9d-6c92-4917-ae4e-7a506f5e97a5

“”“Support”“”: Mindfull of Gems (Discord)


Benefits: (From what I tested so far…)

  • With version control, you don’t have to worry about re-directories, as this method does not create any. (Though you should still clean your project anyways.)
  • It uses the direct output log that UE5 itself spits out (When Cooking/Packaging), so I’m not doing any dark magic here.
  • Default values are not forgotten. (Unlike when renaming the struct… yes… that is the most popular method until now :skull: :skull:)
  • No, you don’t need to close/re-open the engine any more. (A step in the old “Renaming” solution. ^^^^)
  • It helps Juniors/Newbies to get used to the good practice of adding “Prefixes” to assets.
  • It’s good for your health! (generally speaking)

I only tested this on 2 projects, several times, and they worked every time.
If it doesn’t work for you (by some miracle) I’ll need a video recording of what has happened that led to this.

Oh right, If you haven’t seen the video yet… (You REALLY should)
I don’t refresh “ALL” BPs or Assets, but ONLY the ones that are affected. (From the Output Error Log)
So no, I’m not hijacking your CPU. (Unless this struct somehow was used in the entire project… in this case… you kinda deserve it fr :skull: )


Keep in mind, Engine made Structures are still… Volatile, they can still break your project… but this is for lazy bums like me. (or rapid prototyping, or whatever ““nice”” reason that can exist <3 xoxo <3)

The “Horror Story” about “Project Breaking” in question:

Yes… this was made entirely using Nodes, no custom C++ logic or code. (If you don’t count the Plugin Wrapper)
Yes… technically… a fix for this could’ve been made ages ago… :melting_face:
I wouldn’t have made this post if an actual solution was out there.

We got this fix before GTA6, what a world! :sob: :sob: :skull:


PS: I still need other users to try it, in case I made any major fk up somewhere.

DISCLAIMER: Look, this is my first plugin ever. I’ve USED it a ton and it worked perfectly for me every single time, but I’m still calling this “Experimental” just in case.

Now, just to be safe… Please back up your project or use Version Control before you try it.
Once you’re sure it’s safe for your specific project, you’re good to go.
Good luck!