Greetings,
I am packaging my project on ue4 4.11.2 compiled from source and on both 32 and 64 I get an unknown error.
Now, there does seem to be a unable to find warning, referring to:
/Game/LandscapeAutoMaterial/Materials/Water/Wat er_M
now… that file is there… but its there as its supposed to be Water_M.
Is it really looking for Wat er_M? which is an illegal file name? Is that whats causing this not to package?
Why is it not seeing it is there? is it because its looking for Wat er_M instead of Water_M? if so, how is that possible?
You can ignore the line under the red error line, shader for water_m2 whatever… It wasnt part of the compiling, It was just an attempt to see if I could duplicate the material and illegally put a space in the name, then after the fact it populated that in the log.
any advice would be appreciated, thanks…
