Can somebody please assist with the following problem?
I am trying to move content from a different folder to my UE4 project. The content was created by Digital Tutors as part of their UE4 training course. I have tried the following options to get the content into my project.
Start a new project, using the file location of the existing files. I tried this so that I am able to migrate the content I wish to use. This was unsuccessful as only the standard UE4 files where created and none of the other files are showing.
I have tried to drag the files I need into the content browser. This causes an error for all of the files contained in my folder - see screen shot.
I have tried using “Show in Explorer” even though I can see the files I am still unable to copy/paste or move the files to my project - see screen shot
To say this is frustrating is an understatement; I have search through your forums and support documentation but have not found 1 single piece of information that is helpful to resolve this problem.
Can you please let me know what steps I need to take to get this to work? You would think it would be as simple as dropping a file in to your project…but clearly it is not.
You just have to copy all the uasset/umap files into your content folder (select all - ctrl+c - open your project content folder - ctrl+v) -> you are just abel to import fbx/üng/… file.
Hey all,
I don’t understand this: I’ve seen videos where the author demonstrates dragging and dropping the material/asset/etc, directly into the the contents viewport.
When I do it, the icon switches to a copy icon when I hover over the content viewport, but when I release it I get the the message “unreal failed to import … unknown extension .uasset”
Why? why do I need to go out to Windows Explorer to do this?
Me too. All that work just lost simply because it doesn’t want to load it. It’s all there but unreal doesn’t show it, unreal doesn’t load it, nothing works.
Same issue here! Im trying to copy a CC3 Character from UE4 into UE5 which usually works but this time it wont. it doesnt import all the characters materials or the character itself, just the skeleton
Have experienced and fixed something similar a couple of times.
When migrating assets to another project the destination project must have the same
plugins enabled that are used in the levels.
If not the .umap files won’t be loaded or show in the content browser and UE4 will report unrecognized file extension .umap and uasset if you try to import/dragdrop etc.
Sorry for the necro response, just had to “rediscover” this again.
I identified the problem, in the settings of your project must be enabled the same plugins/modules that were in the map you want to import into the project, so this is the real solution to the problem, make sure you have all plugins/modules enabled
Я выявил проблему, в настройках вашего проекта должны быть включены те же плагины/модули которые входили в ту карту которую вы хотите импортировать в проект, так что это реальное решение проблемы, убедитесь в том что у вас все плагины/модули включены