I’ve been working on my project for quite some time, been only using blueprinting for my project, and have added quite a few Assets from the UE4 store.
Anyways, This is part of a school project and I’m required to have an executable to showcase. Upon attempting to package for only windows (64-bit) I’ve been prompted with many more than a few issues.
Using the previously answered questions on this site I have managed to fix a few of the errors but I’m stilling failing to Package my project because of a
“PackagingResults:Error: Error Unknown Cook Failure”
I’ve cleared up my redirections, Deleted my Intermediate and saved folders as well as ported the project over to a new project. Still resulting in the same errors.
Here is my Packaging Log attached, If anyone has any information on what I could do to properly fix these issues I would be so grateful!