Unknown Cook Failure: Group Gravity Index Packaging Error

I got done making a short little project in Unreal 5.6.1 and I went to go package my game for windows and it kept giving me an Error saying “Unknown Cook Failure” which is also an issue I only started having when I realised I had the wrong level set as the default one so I switched it to the one I wanted. In the crash it mentions something about a GravityGroupIndex not being less than 8, but I don’t have much experience with Unreal Engine and it’s driving me crazy trying to figure out what I’m supposed to do with that info, so I’m hoping someone can explain how to ensure that stays at 7 or lower. If I didn’t give enough info for help then let me know, I’m still very new to all of this.

(Here’s where the Errors started until the crash)

UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: begin: stack for UAT
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: === Handled ensure: ===
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error:
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: Ensure condition failed: GravityGroupIndex < 8 [File:D:\build++UE5\Sync\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\RigidParticleControlFlags.h] [Line: 42]
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: Stack:
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff87f2effc5 UnrealEditor-PhysicsCore.dll!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff87f2f0054 UnrealEditor-PhysicsCore.dll!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff891029047 UnrealEditor-Engine.dll!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff89102f2a3 UnrealEditor-Engine.dll!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff891051f7e UnrealEditor-Engine.dll!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff89105274d UnrealEditor-Engine.dll!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff891052063 UnrealEditor-Engine.dll!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff8901fcb64 UnrealEditor-Engine.dll!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff890348dae UnrealEditor-Engine.dll!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff8900a9adc UnrealEditor-Engine.dll!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff8900b7311 UnrealEditor-Engine.dll!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff89012a26a UnrealEditor-Engine.dll!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff88f84352d UnrealEditor-Engine.dll!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff8909a9435 UnrealEditor-Engine.dll!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff8909a9e04 UnrealEditor-Engine.dll!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff8909eaaf7 UnrealEditor-Engine.dll!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff891c5c93b UnrealEditor-Engine.dll!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff88bd106ef UnrealEditor-UnrealEd.dll!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff88bd28e46 UnrealEditor-UnrealEd.dll!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff88ba49898 UnrealEditor-UnrealEd.dll!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff88cb522dc UnrealEditor-UnrealEd.dll!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff88cb61744 UnrealEditor-UnrealEd.dll!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff88cb60ecc UnrealEditor-UnrealEd.dll!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff88b7c9940 UnrealEditor-UnrealEd.dll!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff88b78a69a UnrealEditor-UnrealEd.dll!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff88b7a6c83 UnrealEditor-UnrealEd.dll!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff7cf2f8fa0 UnrealEditor-Cmd.exe!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff7cf2ee39c UnrealEditor-Cmd.exe!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff7cf2ee6ba UnrealEditor-Cmd.exe!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff7cf2f209e UnrealEditor-Cmd.exe!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff7cf304e44 UnrealEditor-Cmd.exe!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff7cf307466 UnrealEditor-Cmd.exe!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff92cf7e8d7 KERNEL32.DLL!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff92e11c34c ntdll.dll!UnknownFunction
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: end: stack for UAT
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Warning:
UATHelper: Packaging (Windows): Script Stack (0 frames) :
UATHelper: Packaging (Windows): LogInit: Display:
UATHelper: Packaging (Windows): LogInit: Display: Failure - 42 error(s), 1 warning(s)
UATHelper: Packaging (Windows): LogInit: Display:
UATHelper: Packaging (Windows): Execution of commandlet took: 19.83 seconds
UATHelper: Packaging (Windows): Took 30.34s to run UnrealEditor-Cmd.exe, ExitCode=1
UATHelper: Packaging (Windows): Cook failed.
UATHelper: Packaging (Windows): (see C:\[Users]\[My User]\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.6\Log.txt for full exception trace)
UATHelper: Packaging (Windows): AutomationTool executed for 0h 0m 36s
UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
UATHelper: Packaging (Windows): BUILD FAILED
LogStreaming: Display: FlushAsyncLoading(531): 1 QueuedPackages, 0 AsyncPackages
PackagingResults: Error: Unknown Cook Failure