This is driving me up a wall. I have wasted so many days trying to fix this.
I’v sent a request through the new unreal bug report system, but I have yet to get a response. So I am posting on here in hopes that someone from the community could help me out with this.
Basically, my project runs just fine when launched on Android. However, when packaging the game (ETC_1) I get an error which is extremely vague and doesn’t tell me what is actually wrong.
Here is the error : “LogLinker: Error: Bad name index -1/120”.
My game used to package fine, I’m not sure what happened.
Let me know what you guys think. I’v attached the full log if that may help.
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Unbelievably, I was able to fix this strange glitch. I discovered by comparing assets of previous backups that my player hud class was causing the package failure. I have never even opened the player hud class before. Never used it. But for some reason it decided to go corrupt.
For anyone else having this issue; make sure to backup your project frequently. The reason I was able to solve this is because I had a backup of the project before this glitch occurred. And instead of reverting back and losing work, I simply duplicated the old backup, opened it in unreal, and started copying assets from my corrupted project until the old backup project didn’t package. At that point, I knew which asset was causing the issue.