Unknown Cook Error, Can't Package game

I made a game and I want to package it to show my friends but when I package it always crashes because of an “Unknown Cook Error”
Here’s the log file, hope you can help me.
link text

Hey PlatinumBlade,

It looks like your file names are too long. Please the length of your file names and folders and try to package again.

MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:861][  0]LogInit:Display: Warning/Error Summary
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:861][  0]LogInit:Display: ---------------------
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:872][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/Saved/Cooked/WindowsNoEditor/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Glacer/Enemy_Gruntling_Glacer_Animation/ExoGame_Gruntling_Death_Small_05.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:873][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/Saved/Cooked/WindowsNoEditor/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Glacer/Enemy_Gruntling_Glacer_Animation/ExoGame_Gruntling_Death_Small_05.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:874][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/Saved/Cooked/WindowsNoEditor/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Glacer/Enemy_Gruntling_Glacer_Animation/ExoGame_Gruntling_Death_Small_04.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:874][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/Saved/Cooked/WindowsNoEditor/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Glacer/Enemy_Gruntling_Glacer_Animation/ExoGame_Gruntling_Death_Small_04.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:875][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/Saved/Cooked/WindowsNoEditor/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Glacer/Enemy_Gruntling_Glacer_Animation/ExoGame_Gruntling_Death_Small_03.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:875][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/Saved/Cooked/WindowsNoEditor/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Glacer/Enemy_Gruntling_Glacer_Animation/ExoGame_Gruntling_Death_Small_03.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:876][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/Saved/Cooked/WindowsNoEditor/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Glacer/Enemy_Gruntling_Glacer_Animation/ExoGame_Gruntling_Death_Small.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:876][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/Saved/Cooked/WindowsNoEditor/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Glacer/Enemy_Gruntling_Glacer_Animation/ExoGame_Gruntling_Death_Small.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:877][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/Saved/Cooked/WindowsNoEditor/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Glacer/Enemy_Gruntling_Glacer_Animation/ExoGame_Gruntling_Death.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:878][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/Saved/Cooked/WindowsNoEditor/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Glacer/Enemy_Gruntling_Glacer_Animation/ExoGame_Gruntling_Death.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:878][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/Saved/Cooked/WindowsNoEditor/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Glacer/Enemy_Gruntling_Glacer_Animation/ExoGame_Gruntling_Aggro_A.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:879][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/Saved/Cooked/WindowsNoEditor/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Glacer/Enemy_Gruntling_Glacer_Animation/ExoGame_Gruntling_Aggro_A.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:879][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/Saved/Cooked/WindowsNoEditor/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_React_Stunned_Exit.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:880][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/Saved/Cooked/WindowsNoEditor/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_React_Stunned_Exit.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:880][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/Saved/Cooked/WindowsNoEditor/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_React_Stunned_Enter.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:881][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/Saved/Cooked/WindowsNoEditor/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_React_Stunned_Enter.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:882][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/Saved/Cooked/WindowsNoEditor/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_React_Light_Front_Alt.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:882][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/Saved/Cooked/WindowsNoEditor/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_React_Light_Front_Alt.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:883][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/Saved/Cooked/WindowsNoEditor/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_React_Light_Front.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:883][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/Saved/Cooked/WindowsNoEditor/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_React_Light_Front.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:884][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/Saved/Cooked/WindowsNoEditor/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_React_Knockback_Front.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:885][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/Saved/Cooked/WindowsNoEditor/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_React_Knockback_Front.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:885][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/Saved/Cooked/WindowsNoEditor/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_React_Heavy_Front.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:886][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/Saved/Cooked/WindowsNoEditor/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_React_Heavy_Front.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:886][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/Saved/Cooked/WindowsNoEditor/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_On_Fire.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:887][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/Saved/Cooked/WindowsNoEditor/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_On_Fire.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:887][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/Saved/Cooked/WindowsNoEditor/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_Intro_Summon.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:888][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/Saved/Cooked/WindowsNoEditor/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_Intro_Summon.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:889][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/Saved/Cooked/WindowsNoEditor/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_Intro_DropDown.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:890][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/Saved/Cooked/WindowsNoEditor/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_Intro_DropDown.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:890][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/Saved/Cooked/WindowsNoEditor/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_Intro_ClimbingUp.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:891][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/Saved/Cooked/WindowsNoEditor/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_Intro_ClimbingUp.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:891][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/Saved/Cooked/WindowsNoEditor/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_Falling.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:892][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/Saved/Cooked/WindowsNoEditor/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_Falling.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:892][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/Saved/Cooked/WindowsNoEditor/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_Death_WeaponInHand.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:893][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/Saved/Cooked/WindowsNoEditor/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_Death_WeaponInHand.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:893][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/Saved/Cooked/WindowsNoEditor/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_Death_Small_Alt.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:894][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/Saved/Cooked/WindowsNoEditor/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_Death_Small_Alt.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:895][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/Saved/Cooked/WindowsNoEditor/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_Death_Small_05.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:896][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/Saved/Cooked/WindowsNoEditor/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_Death_Small_05.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:896][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/Saved/Cooked/WindowsNoEditor/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_Death_Small_04.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:897][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/Saved/Cooked/WindowsNoEditor/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_Death_Small_04.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:898][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/Saved/Cooked/WindowsNoEditor/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_Death_Small_03.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:898][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/Saved/Cooked/WindowsNoEditor/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_Death_Small_03.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:899][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/Saved/Cooked/WindowsNoEditor/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_Death_Small.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:900][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/Saved/Cooked/WindowsNoEditor/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_Death_Small.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:900][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/Saved/Cooked/WindowsNoEditor/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_Death.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:900][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/Saved/Cooked/WindowsNoEditor/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_Death.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:901][  0]LogInit:Display: CookResults:Error: Error Couldn't save package, filename is too long: C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/Saved/Cooked/WindowsNoEditor/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_Cast.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:902][  0]LogInit:Display: LogCook:Error: Couldn't save package, filename is too long :C:/Users/Luís Moniz/Documents/Unreal Projects/EndlessRunner/Saved/Cooked/WindowsNoEditor/EndlessRunner/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_Cast.uasset
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.11.10-20.08.02:902][  0]LogInit:Display: NOTE: Only first 50 errors displayed.