Unknown.9 - J Niagara And Parameters

Document Link

  • Includes image and .gif files

Overview

J Niagara And Parameters makes it easy to assign Niagara user parameters at runtime.While the editor allows you to configure parameters via the NiagaraComponent details panel, there's no built-in way to do this during gameplay—especially when spawning effects using NiagaraFunctionLibrary or calling them inside an AnimNotify.With this plugin, you can apply parameters at the same time you spawn a Niagara system.

Blueprint-friendly and easy to useThe entire workflow is 100% blueprint-based—no C++ required.It’s perfect for technical artists, VFX artists, animators, and blueprint-only developers.

Key Features

  • Runtime parameter assignment: Instantly apply user parameters when spawning effects during gameplay or animation events.

  • Fully blueprint-driven workflow: Everything is handled visually, no coding needed.

  • Saves development time: Automates repetitive parameter setup so you can focus on creating impactful visuals.

Plugin Requirements

  • Every Unreal Engine version requires the "Niagara" plugin to be enabled in your project.

  • For Unreal Engine 5.3 to 5.4, the "StructUtils" plugin must also be enabled.