Unknow Error (Packaging Fail)

Hello, I have some packaging problem, anyone can help me? Thanks!

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82064-outputlog.txt (1.11 MB)

BrianWang,

Is this occurring on all of your projects, including new ones or just one specific project? If it’s one specific project, could you let me know whether or not it’s full blueprints, c++ or a mixture of both? Is this also occurring on newer version of the engine?

Looking forward to hearing back from you, thanks!

Yes, error only occurring on my this project, other new project have not appear error, and my project only use blueprints. But i have not testing on new version of the engine yet. I will test new version and report recently. Thanks!

,

Please let me know what your results are once you’ve tested on a newer version of the engine. With that being said, could you also provide repro steps in order to replicate this on our end? I believe this is an issue that was only on 4.9 and has since been fixed in newer versions of the engine.

Are you using the Editor from GitHub or the Epic Games Launcher?

Thank you!

Hi,

I tested on 4.10 version and packaging has been successfully. I migrated my map to the new project. In the Project Setting → Map&Modes → game default map / editor startup map, i change default map (SideScrollerExampleMap) for my current map.

Before this, i packaging all asset in folder include useless objects. But i have no idea about packaging problem on 4.9 version.

I’m using Epic Games Launcher. Thank you!

So 4.10 has fixed the issues that you originally were experiencing?

Hey ,

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.

Thank you!