Unknon cook failure and Poolthread

Need help, not sure what the problem is. I’ve tried clearing the Config, Intermediate ad Saved folders and then resetting laptop. I’ve tried on both 32-bit and 64-bit windows

UATHelper: Packaging (Windows (32-bit)): LogTexture: Display: Building textures: T_Boulder05_N (BC5, 8192X8192)
UATHelper: Packaging (Windows (32-bit)): LogThreadingWindows: Error: Runnable thread PoolThread 7 crashed.
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: begin: stack for UAT
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: === Critical error: ===
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error:
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: Fatal error: [File:D:\Build++UE4+Release-4.18+Compile\Sync\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 183]
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: Ran out of memory allocating 67109141 bytes with alignment 0
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error:
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error:
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x00000000887F3C58 KERNELBASE.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x000000003DCC76D4 UE4Editor-ApplicationCore.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x0000000040D6330B UE4Editor-Core.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x0000000040CF47F9 UE4Editor-Core.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x0000000040BBDA7D UE4Editor-Core.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x0000000040C34462 UE4Editor-Core.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x0000000040C34685 UE4Editor-Core.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x0000000040D24249 UE4Editor-Core.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x0000000040D62844 UE4Editor-Core.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x000000005E7EBEEF UE4Editor-DerivedDataCache.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x000000005E7EB3F1 UE4Editor-DerivedDataCache.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x000000005E7EC276 UE4Editor-DerivedDataCache.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x000000005E7EB35E UE4Editor-DerivedDataCache.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x000000005E7EBB69 UE4Editor-DerivedDataCache.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x000000005E7E5BBD UE4Editor-DerivedDataCache.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x000000005E7E54A3 UE4Editor-DerivedDataCache.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x000000005E800625 UE4Editor-DerivedDataCache.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x000000005E800FAE UE4Editor-DerivedDataCache.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x000000003F2D5FBC UE4Editor-Engine.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x000000003F2AA0E9 UE4Editor-Engine.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x000000003F2A9E13 UE4Editor-Engine.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x000000003F2A9C1E UE4Editor-Engine.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x0000000040C3C948 UE4Editor-Core.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x0000000040F6092C UE4Editor-Core.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x0000000040F52563 UE4Editor-Core.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x000000008B7D8364 KERNEL32.DLL!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x000000008C087091 ntdll.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x000000008C087091 ntdll.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error:
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: Crash in runnable thread PoolThread 7
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: end: stack for UAT
UATHelper: Packaging (Windows (32-bit)): LogThreadingWindows: Error: Runnable thread PoolThread 3 crashed.
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: HandleError re-entered.
UATHelper: Packaging (Windows (32-bit)): Took 471.3521967s to run UE4Editor-Cmd.exe, ExitCode=3
UATHelper: Packaging (Windows (32-bit)): Cook failed. Deleting cooked data.
UATHelper: Packaging (Windows (32-bit)): ERROR: Cook failed.
UATHelper: Packaging (Windows (32-bit)): (see C:\Users\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.18\UAT_Log.txt for full exception trace)
UATHelper: Packaging (Windows (32-bit)): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
UATHelper: Packaging (Windows (32-bit)): BUILD FAILED
PackagingResults: Error: Unknown Cook Failure