Unknon cook failure and Poolthread

UATHelper: Packaging (Windows (32-bit)): LogTexture: Display: Building textures: T_Boulder05_N (BC5, 8192X8192)
UATHelper: Packaging (Windows (32-bit)): LogThreadingWindows: Error: Runnable thread PoolThread 7 crashed.
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: begin: stack for UAT
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: === Critical error: ===
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error:
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: Fatal error: [File:D:\Build++UE4+Release-4.18+Compile\Sync\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 183]
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: Ran out of memory allocating 67109141 bytes with alignment 0
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error:
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error:
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x00000000887F3C58 KERNELBASE.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x000000003DCC76D4 UE4Editor-ApplicationCore.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x0000000040D6330B UE4Editor-Core.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x0000000040CF47F9 UE4Editor-Core.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x0000000040BBDA7D UE4Editor-Core.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x0000000040C34462 UE4Editor-Core.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x0000000040C34685 UE4Editor-Core.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x0000000040D24249 UE4Editor-Core.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x0000000040D62844 UE4Editor-Core.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x000000005E7EBEEF UE4Editor-DerivedDataCache.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x000000005E7EB3F1 UE4Editor-DerivedDataCache.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x000000005E7EC276 UE4Editor-DerivedDataCache.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x000000005E7EB35E UE4Editor-DerivedDataCache.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x000000005E7EBB69 UE4Editor-DerivedDataCache.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x000000005E7E5BBD UE4Editor-DerivedDataCache.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x000000005E7E54A3 UE4Editor-DerivedDataCache.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x000000005E800625 UE4Editor-DerivedDataCache.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x000000005E800FAE UE4Editor-DerivedDataCache.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x000000003F2D5FBC UE4Editor-Engine.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x000000003F2AA0E9 UE4Editor-Engine.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x000000003F2A9E13 UE4Editor-Engine.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x000000003F2A9C1E UE4Editor-Engine.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x0000000040C3C948 UE4Editor-Core.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x0000000040F6092C UE4Editor-Core.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x0000000040F52563 UE4Editor-Core.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x000000008B7D8364 KERNEL32.DLL!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x000000008C087091 ntdll.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: [Callstack] 0x000000008C087091 ntdll.dll!UnknownFunction []
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error:
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: Crash in runnable thread PoolThread 7
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: end: stack for UAT
UATHelper: Packaging (Windows (32-bit)): LogThreadingWindows: Error: Runnable thread PoolThread 3 crashed.
UATHelper: Packaging (Windows (32-bit)): LogWindows: Error: HandleError re-entered.
UATHelper: Packaging (Windows (32-bit)): Took 471.3521967s to run UE4Editor-Cmd.exe, ExitCode=3
UATHelper: Packaging (Windows (32-bit)): Cook failed. Deleting cooked data.
UATHelper: Packaging (Windows (32-bit)): ERROR: Cook failed.
UATHelper: Packaging (Windows (32-bit)): (see C:\Users\Bekah\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.18\UAT_Log.txt for full exception trace)
UATHelper: Packaging (Windows (32-bit)): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
UATHelper: Packaging (Windows (32-bit)): BUILD FAILED
PackagingResults: Error: Unknown Cook Failure

Need help, not sure what the problem is. I’ve tried clearing the Config, Intermediate ad Saved folders and then resetting laptop. I’ve tried on both 32-bit and 64-bit windows