Unjust Dev - Enemy Combat Systems

This pack is a marmalade of systems to help you create enemies, waves and control their agression using tokens.

Features:

  • Enemy Data Asset - Customise your enemies using data assets, one actor only needed while it uses data assets to change the Mesh, Behaviour, Animation and more! Three enemy types are included with pre-programmed AI using Behaviour Trees & EQS.

  • Wave Manager - An overlap box that contains data on amount of waves, and which enemy data spawns in each wave. Can be used multiple times throughout a level!

  • Token System - Control enemy agression and make them take turns or overwhelm the player, make additional tokens to tax other actions in the behaviour tree like movement, special attacks or jumping. it's all in your hands.

Wiki: https://github.com/jack-jadoenath/UE-Combat-AI/wiki

Email Support: unjustdevinfo@gmail.com

Discord Support: https://discord.gg/AP2tyEWFNQ