Universal Stats & Attributes Sytem

Hi everyone!

There are some news about the Universal Stats & Attributes System:
The Example Content has been updated and should be available in a few days. It will be a bit closer to what I envisioned and easier to follow.
There is now a version compatible with UE4.24.
The documentationhas been updated.

The plugin has been updated (1.3):

  • New feature: Overriding GetStartingValues() in your StatsComponent will allow you to override its base values and load them from wherever you want. It can be useful if you are using an equipment system and want to pull values from a Data Table for example.
  • Fixed a bug where FlatEquipment didn’t save properly.
  • Fixed a bug where Bonus values didn’t save properly.

Thanks!
Mathieu.