Thank you for your incredible help.
So an update for my questions earlier, i was able to get the Device ID using the CMD command ‘adb logcat -d > logcat.txt’ while the device is attached to the computer while running the packaged build.
The delay of implementing this plugin was totally because of my limited knowledge in the UE4 scene. once i got the device ID all other steps are as easy as they are shown on the documentations.
I gave this product a 5/5 not only for it’s ease of use, but also for the awesome support that Patrick has shown me.
Would totally buy other plugins from GameDNA in the future.