Universal Character Customization System

Hey guys,

Sorry for the delay! I’ve been through some complicated times and wasn’t able to work on this for some time. But I recently got back to work and made huge progress! The system is pretty much finished, so I just have to make a promo video and submit it to UE4. I made big improvements on the skin & hair meshes and shaders, and on the clothes as well. I’ll be including a cloth editor with the system as well. In addition, I made some beards that are looking really good so far:

Thank you for your interest! I’ll likely submit it to the marketplace this weekend.

I’m sorry for not releasing the video yet! I’ll get to work on that shortly. I made some cool workflow improvements using the new editor scripting utilities – now you can save and load presets that are stored in a DataTable, which makes using the system much easier.

It basically consists on making and saving your asset and then selecting the preset in the Character BP (It can be any character blueprint with a simple Component, migrating it to any project shouldn’t take more than 1-2 minutes):

UCS-Usage.jpg
Thank you all for your patience. Have a great weekend ahead!