Could someone help with these 2 basic questions please.
I have been developing in Unity for some years and I haven’t used the UE4 editor before.
As the Oculus Quest has become very popular with Virtual Desktop UE4 interests me greatly for its photo realism.
Play simultaneously in multiple viewport windows.
Can the UE4 editor play or simulate in multiple viewports and update at the same time such as perspective, front and top.
Very useful in Unity for aligning motions at different view points.
UE4 Editor: Object Selection & Details Panel.
Is it normal behavior for a selected object to become deselected when initiating play or simulate.
Would be good to see live parameter updates in the details panel.