1st of all ther is no where a converter! No, UTU doesn’t manage that!
Unity combines smoothnes & metallic map into one texture over RGB and Alpha map. However using these note outputs don’t result in the original look.
Does ANYONE here know how to get it done WITHOUT trashing my 400GB assets, because I would need to go to photoshop and do all the crazy work for each texture? Which is insane!!
Thanks in advance!