I am fairly new to Unreal engine and have been heavily involved in the tools programming side of things. I have a good understanding of how Unity works and have worked on it for some 4-5 years now and been almost 4 months as an Unreal tools programmer.
Recently we came across an issue where initially loading the game was taking quite a bit on PC and lower end devices like mobile devices. In Unity, the go to solution for these types of issues is the addressable system.
I was wondering if Unreal had something similar to that for faster load times? I’m in a position where I’m not entirely sure what to even look for in the first place so if someone could point me what to look for, I can continue my search from there!
Edit1: It’s specifically called the Addressable Asset system. Video on the system: