Unhandled Exception: EXCEPTION_ACCESS_VIOLATION

Not even sure if this is where I should be asking but I thought I would do it just in case.

Recently, I have been getting this error while playing Dead by Daylight, a game that to my knowledge, uses Unreal Engine 4.

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000020

nvwgf2umx {0x0000000000000000} + 1863067 bytes
nvwgf2umx {0x0000000000000000} + 22417151 bytes
nvwgf2umx {0x0000000000000000} + 22416991 bytes
nvwgf2umx {0x0000000000000000} + 22371597 bytes
nvwgf2umx {0x0000000000000000} + 5717354 bytes
nvwgf2umx {0x0000000000000000} + 31103022 bytes
kernel32 {0x0000000000000000} + 75133 bytes
ntdll {0x0000000000000000} + 371304 bytes

To give a full context, I have historically run the game using a post-processing program called Reshade (Ver. 5.9.2), which makes the game appear brighter. This has not posed any problems in the past, but now all of a sudden this issue is persistent and happens randomly whilst playing the game, usually when loading into a match or 2-3 minutes afterward.

Could anyone help me with this issue?

ye it better to ask on the forum of Dead by Daylight, we don’t have access to their game code.
but you could try reinstalling gpu driver and changing setting such as direct 12 to 11 , rtx etc…