My project will not open anymore with this error.link text
Steps to reproduce:
- create a blueprint FPS template project
- add a C++ actor component class and compile in VS
- define a struct in C++ class and recompile in editor
- close editor and re-open .uproject will be corrupted and fails to open:
‘Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0xffffffff’
Actually it appears that recompiling in editor is not the cause. Simply defining a struct in my header file causes the crash when loading the .uproject file:
- create blueprint FPS template project
- add a C++ actor component class
- close the editor, add USTRUCT to class header and compile in VS
- opening the .uproject file with the editor will now crash and fails to open: link text
I think the cause is I also create a struct uasset in my project with the name “MyData” and the C++ struct named “FMyData”. Better error message would be helpful here.