Undo Ragdoll

Hello all,
How to restart a character after it has been rag dolled ? The current way i set it up is, SetAllBodiesSimulatePhysics(NewSimulate(true)) from skeletal mesh and then SetCollisionEnabled(CollisionEnabled(Query and Physics)) from the skeletal mesh. But when i teleport my character back to its spawn point the mesh seems disconnected from the camera i have tried setting the bool to false but no luck.