Undini : Deep Dive into Landscapes with LIDAR data and Houdini

After many years of benefitting from the wealth of knowledge freely provided by the stunning Unreal community, I decided it was time to start giving something back. Starting with this free and comprehensive Terrain tutorial series, where I explore Houdini and cutting edge LIDAR based workflows that allow Artists to produce stunning terrains in less time than we would have thought possible 5 years ago.

Here’s part one in my GOD-TIER Landscapes tutorial series:

Part 2 starts to look into how to generate splatmaps in Houdini to texture our Terrain.

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