I have been starting up on the network blueprint tutorial a few times and am beginng to understand the basics.
However i am still rather confused on initializing and setting a multiplayer game up.
Let’s sat i just want to create a 2-player game of any kind, one computer hosts along with playing, and another somewhere on the internet connects to this and join the game.
Is this possible with a rather generic blueprint setup, or does this function (only the setup and connecting part) involve a heavy amount of coding and knowledge about ports, protocols, IP adresses, server setup and what not?
I’m just trying to assertain if a multiplayer game is no man’s land for me, with regards of how much time it will take me to learn to set up a functional game.